Career
Tech Audio Designer
Audio / Full -time- Location:Guildford
- team: Audio
- position: Full -time
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With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tech Audio Designer to join the team and help us in crafting the high calibre games our fans have come to expect.
Tech Audio Designer
Responsibilities
- Execute the technical Audio Vision under the supervision of the Tech Audio Director.
- Execute and maintain the entire audio pipeline, from asset production through implementation, integration, and deployment.
- Communicate with stakeholders and feature groups to ensure smooth execution.
- Design and implement Wwise systems.
- Write and maintain scripts for the audio pipeline.
- Support and mentor junior Tech Audio Team members.
Requirements
- Solid understanding of the Game Audio pipeline from asset creation to soundscape design.
- Knowledge of scripting systems to develop customized, scalable automated solutions.
- Build pipelines to support Sound Designers in delivering creative output.
- Expertise in Wwise.
- Exposure to or understanding of building Wwise plugins.
- Experience working in the games industry.
- Strong understanding of general audio production, including asset creation, mixing, and mastering.
Nice to haves
- Proficient in creating and supporting node-based systems
- Basic knowledge in programming
What we offer
- An international team of over 450 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with likeminded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback